Educator. Maker. Designer.
I bridge instructional design, maker education, and classroom innovation to build learning experiences that are more tangible, more engaging, and more memorable.
My work blends hands-on creation, STEM problem solving, and user-centered learning design so that students do more than consume content—they interact with it.
Areas of Expertise
3D Printed Learning Tools
Escape Room Design
Game-Based Learning
Curriculum Design
Maker Space Strategy
From classroom insight to practical design
My background spans science, education, and design. That mix allows me to think like a teacher, build like a maker, and structure learning like an instructional designer.
I focus on creating resources that are visually strong, practically useful, and aligned to real classroom constraints. The goal is simple: make high-quality learning experiences easier to teach and harder to forget.
Ready to Transform Learning?
Let's create engaging STEM experiences that inspire curiosity and build real-world skills.
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